This course offers a comprehensive exploration into the integration of Science, Technology, Engineering, Arts, and Mathematics (STEAM) into educational environments.
Integrating STEAM in the Classroom
🗒 Upcoming Dates
| Course | Start Date | End Date | Status | City |
|---|---|---|---|---|
| Integrating STEAM in the Classroom | 16 Feb 2026 | 20 Feb 2026 | Confirmed ✔ | Lisbon |
| Integrating STEAM in the Classroom | 23 Mar 2026 | 27 Mar 2026 | Planned | Lisbon |
| Integrating STEAM in the Classroom | 20 Apr 2026 | 24 Apr 2026 | Planned | Lisbon |
| Integrating STEAM in the Classroom | 25 May 2026 | 29 May 2026 | Confirmed ✔ | Lisbon |
| Integrating STEAM in the Classroom | 22 Jun 2026 | 26 Jun 2026 | Confirmed ✔ | Lisbon |
| Integrating STEAM in the Classroom | 27 Jul 2026 | 31 Jul 2026 | Confirmed ✔ | Lisbon |
| Integrating STEAM in the Classroom | 17 Aug 2026 | 21 Aug 2026 | Confirmed ✔ | Lisbon |
| Integrating STEAM in the Classroom | 7 Sep 2026 | 11 Sep 2026 | Planned | Lisbon |
| Integrating STEAM in the Classroom | 26 Oct 2026 | 30 Oct 2026 | Confirmed ✔ | Lisbon |
| Integrating STEAM in the Classroom | 23 Nov 2026 | 27 Nov 2026 | Planned | Lisbon |
| Integrating STEAM in the Classroom | 25 Jan 2027 | 29 Jan 2027 | Planned | Lisbon |
| Integrating STEAM in the Classroom | 15 Feb 2027 | 19 Feb 2027 | Planned | Lisbon |
| Integrating STEAM in the Classroom | 22 Mar 2027 | 26 Mar 2027 | Planned | Lisbon |
| Integrating STEAM in the Classroom | 19 Apr 2027 | 23 Apr 2027 | Planned | Lisbon |
| Integrating STEAM in the Classroom | 21 Jun 2027 | 25 Jun 2027 | Planned | Lisbon |
| Integrating STEAM in the Classroom | 26 Jul 2027 | 30 Jul 2027 | Planned | Lisbon |
| Integrating STEAM in the Classroom | 23 Aug 2027 | 27 Aug 2027 | Planned | Lisbon |
ENROLL NOW!
📝 Get the Program PDF HERE.
Course Summary
Welcome to “Integrating STEAM in the Classroom,” a transformative six-day course designed under the Erasmus+ KA1 framework for educators and staff. This course offers a comprehensive exploration into the integration of Science, Technology, Engineering, Arts, and Mathematics (STEAM) into educational environments.
With a special emphasis on the arts and design, participants will discover how these elements act as a bridge, connecting more traditional STEM subjects in innovative and aesthetically engaging ways.
Through a blend of theoretical insights and practical workshops, participants will gain the skills and knowledge necessary to effectively implement and enhance STEAM education in their schools. Whether you’re looking to invigorate your curriculum, foster a more creative learning atmosphere, or enhance interdisciplinary learning, this course provides the tools and strategies to make STEAM a cornerstone of your educational approach.
Educators will learn to cultivate an enriched, creative, and interdisciplinary learning environment that prepares students for the challenges of the future.
Course Goals
This course is ideal for educators who are passionate about enriching their teaching toolkit and preparing their students for a complex, interconnected world. By the end of this course, participants will not only have a deep understanding of STEAM but also practical experiences and strategies to effectively integrate these principles into their teaching practices.
By emphasizing the integral role of arts and design, this course will enable educators to not only understand but also practically implement a balanced and holistic STEAM education model. This approach sparks creativity AND also fosters a more inclusive and engaging learning environment.
Learning outcomes:
- Understand the Fundamentals of STEAM: Develop a robust understanding of how combining science, technology, engineering, arts, and mathematics can create a multifaceted learning environment that enhances student engagement and learning.
- Design Integrated STEAM Curricula: Learn how to develop and implement a curriculum that combines scientific inquiry, technological fluency, engineering practices, artistic creativity, and mathematical thinking.
- Emphasize Arts and Design in Curriculum Development: Learn specific strategies for integrating arts and design into STEM areas, transforming traditional curricula into vibrant, creative, and engaging learning experiences.
- Utilize Digital Tools and Technology: Master the use of technology not only for scientific and mathematical purposes but also to support creative and design-oriented projects within the STEAM framework.
- Foster Creativity and Innovation: Cultivate skills in creativity and innovation among students by integrating arts into traditional STEM subjects, encouraging creative solutions and interdisciplinary projects.
- Implement Effective Arts-focused Teaching Strategies: Gain insights into teaching methods that effectively incorporate STEAM content, especially arts and design, including collaborative projects, problem and project-based learning, inquiry-based teaching methods, and interdisciplinary project design.
- Assess and Evaluate STEAM Learning: Learn how to assess student progress in STEAM subjects through practical, formative, and summative assessment techniques.
- Evaluate Creativity and Artistic Integration: develop skills in assessing not just the scientific and technical aspects of STEAM education, but also the creative outcomes and artistic processes.
- Prepare for Future Trends in Arts and STEAM Education: Stay ahead of educational trends by incorporating cutting-edge art and design techniques that prepare students for future challenges in a rapidly evolving world.
- Stimulate the exchange of experiences between educators from different contexts and regions.
- Improve communication and social skills.
- Promoting intercultural awareness.
- Improve English language skills.
Daily Program
DAY 1
• Introduction to the concepts of Science, Technology, Engineering, Arts, and Mathematics (STEAM).
Discussion on the integration of STEAM in modern education.
• Exploring case studies of successful STEAM projects.
• Group activities to demonstrate how STEAM fosters innovation.
DAY 2
• Key components of a successful STEAM curriculum.
• Aligning curriculum with educational standards and student outcomes.
• Strategies for effective implementation of STEAM programs.
• Overcoming challenges and barriers to STEAM education.
DAY 3
• Demonstrating various digital tools and software that enhance STEAM learning.
• Hands-on activities using technology like coding and digital design.
• Participants develop a mini-project using the tools explored in the morning session.
• Peer reviews and feedback on project ideas.
DAY 4
• The Arts in STEAM – Enhancing Cross-Disciplinary Learning
• Exploring the intersection of arts with other STEAM disciplines.
• Case studies showcasing the impact of arts in scientific and technical contexts.
• Practical activities involving art-based learning strategies.
• Designing art-infused lessons for science, technology, engineering, and math.
DAY 5
• Techniques and tools for assessing student progress in STEAM.
• Analyzing the effectiveness of STEAM education through feedback and data.
• Discussion on emerging trends in STEAM education.
• Planning for sustainable and future-ready STEAM initiatives.
• Course roundup & review
• Learning outcomes' validation
• Certification Ceremony
Note
The daily schedule/ program describes likely activities but may differ based on the trainer's discretion and objectives.
Classes are scheduled for either the morning or afternoon, based on the provider's preference.
If there's a particular topic you wish to cover, please mention it no later than 1 month in advance.
Please note that the course may have participants from various school levels and English proficiency.
Pricing
☀lisbon
450 € / participant
- Welcome Kit
- Quality Daily Program
- Cultural Activities
- Daily Coffee Break
- Logistics & Admin. Support
- Full Daily Assistance
- Erasmus+ Documentation
- Certification Ceremony
Costs can be supported with a Key Action grant under the Erasmus+ Program. Our pricing policy follows the official regulations on transparent costs.
What is Included? Find all details listed inside the information box.
More About Our Services
Welcome Kit
with goodies and materials from Learning Together’s Team
Quality Daily Program
designed by our innovative, experienced trainers
Social and Cultural Heritage Activities
enriching activities to foster cultural knowledge
Daily Coffee Break
to enjoy a morning break between peers and trainer
Organizational & Administrative Support
from the headquarters and LT staff
Full Daily Assistance
on-call+chat support throughout the whole week
Certification Ceremony
course documentation, validation, networking and farewell.
ENROLL NOW!
📝 Get the Program PDF HERE.
What is Course Status?
Always contact us first, before booking any flights or accommodation.
Confirmed
This session/date is affirmed and will be held.
Planned
This session is a planned date and is open to enrollments.
Language
English
Material Required
Laptop
Documentation
Yes
Certificate
Yes
Location
On-site
Target Audience
Wide range of educational professionals across primary, middle and secondary schools, higher education, training centers, adult education schools and NGOs.
OUR GALLERY
Certification
A Certificate of Attendance is issued to all participants who complete a minimum of 80% of the course.
2-Week Training
Join a second confirmed course for a 2-week mobility (enjoy a longer experience with a discount)! Contact us for more details or pre-register.
Reviews
excellent organization, helpful staff, really super course location
Rafaella
/ Italy
It was a great course. I learned a lot of new information and I formed a new opinion about STEAM, contrary to what I previously believed.
Gabriela
/ Romania
Good teacher. Very beautiful location city and room, special coffee break.
Engaging work environment.
Francesca
/ Italy
The STEAM course was well structured, applied and relevant to current educational needs. The trainer presented the concepts clearly, providing practical examples and useful resources for integrating interdisciplinary activities in the classroom. The atmosphere was collaborative, and participants had the opportunity to experiment with modern and creative teaching methods. Overall, the course contributed significantly to professional development and diversification of teaching strategies.
Stănescu
/ Romania
